"TEREVENI"

RULES OF THE GAME

The game requires from 2 to 9 participants.
The game consists of an arbitrary number of rounds.

cards with images of human actions
The game is suitable for both beginners and board games professionals
participants are required for the game
The game consists of an arbitrary number of rounds.

For each round, you choose a TOPIC from the list suggested below. You may also pick any other topic upon your discretion

Nature
Food
Travel
Relationships
Culture
Philosophy
Animals
Family
Work
Psychology
Leisure
Health

GAME PROCESS

1

The team independently formulates a QUESTION on the chosen topic, to which they will answer and compose a story.

2

You randomly select 9 cards from the deck.

3

One story = 9 cards.

4

Each player can take 9 cards and tell an entire story independently.

5

Also, each participant can make a shared story of nine cards  with all the players, taking cards one by one from the deck, continuing and contributing to the initial story, shaping it into a common one.

6

60 seconds are given per card.  During this time the player must describe what is happening on the card in the context of the question.

7

The task of the team is to give an answer and make a complete story with an INTRODUCTION, MAIN PART and CONCLUSION in the set time.

8

The result of each round is a composite story or an answer to a question compiled by using 9 cards.

9

Players can vote at the end of each story for the most creative, funny, most empathetic player, thus expressing support towards each other.

10

The number of stories and rounds that a company can play depends on the desire and availability of time.

Example of a round

 for 3 players*

1

The team chose a question for the round:

"How did I meet my first love?"

2

The first player takes the first card from the deck. He says what action is depicted on the card, creating an INTRODUCTION to the story.

"Once upon a time I’ve decided not to postpone until Monday and went outside to do chin ups"

3

The second player takes the next card from the deck and adds to the INTRODUCTION of the story.

"The ides to do sports made me burn with excitement"

4

The third player takes the next card from the deck and continues to create the INTRODUCTION of the story.

Suddenly I saw a person (her / him) who was digging a hole with a shovel nearby"

5

The fourth player takes the next card from the deck and begins to create the MAIN PART of the story.

"I felt butterflies in my stomach"

6

The fifth player takes the next card from the deck and continues to create the MAIN PART of the story, adding new facts to it.

"Beethoven's preludes sounded in my head, so it was time to resort to my own preludes"

7

The sixth player takes the next card from the deck and finishes creating the MAIN PART of the story to move to the CONCLUSIONS.

"So I cut off all my doubts and went for it"

8

The seventh player takes the next card from the deck and begins to create the CONCLUSION of the story.

"While the lady was digging a big hole, I managed to complete the pick-up master course"

9

The eighth player takes the next card from the deck and continues to create the CONCLUSION of the story, adding the final facts to it.

"The pick-up course suggested that one should start the introduction of himself with a gift, so I took Bud and Bud light to give a choice and went to get to know the mystery lady"

10

The last player takes the next card from the deck and finishes creating the CONCLUSIONS of the situation to get a full story and respond to the question "How did I meet my first love?".

"With such a thoughtful approach, I rang directly to her heart and stayed in it forever. That's how we fell in love with each other"

If there are 4 players in the game, then 3 of them draw 2 cards per round, and the fourth player draws 3 cards (for a total of 9 cards per round).

RECOMMENDATIONS

HOW TO WORK WITH CARDS:

You should describe the card using the image on it as a hint, answering the following questions:

What does the hero do?

What is the meaning of his actions?

What does the hero feel?

What is he planning to do?

What is happening on the card in the context of the question?

What is the meaning of his actions?

Try to evoke your emotion, make an unexpected transition.

Choose a key idea to strengthen your story.

Humor and a creative approach will help you find exciting answers.

If a player cannot formulate his part of the story, he can ask other players for help.

*All characters, names, places and events are a product of the author's imagination and used in a fictional context.